
The Forge Roblox Upcoming Update: Roblox The Forge developers shared this exciting update directly from their official Discord server after listening to player feedback on recent changes. They thanked the community for sticking with the game despite frustrations and highlighted the unexpected success since launch. This article explains the new recycle system, blueprint forging, graphics changes, and future balancing in simple language so players can understand what is coming in the next few weeks.
The Forge Roblox Upcoming Update
Developers thank players
The Forge team posted on their official Discord: “we’ve been listening to your feedback and frustration around the latest updates of The Forge, and we just wanted to thank you for sticking with us along the way so far… It has been truly an incredible experience since the day of the release, we didn’t expect this much success around The Forge, but we’re truly thankful for that… And honestly we’ve had so much fun creating and working on The Forge! We’re planning to expand the gameplay and add a bunch of new features over the next few weeks.”
This message shows the developers value player input and are excited to keep improving the game.
New recycle system explained
The developers are adding a new recycle feature that lets you repurpose old weapons and equipment instead of leaving them in your inventory. When you recycle an item, you will pay some gold and get back 50% of the ores that were used to craft that item, which helps you recover value from mistakes or outdated builds.
Because the game did not track exact ore usage per weapon before this system, all items crafted in the past will use the “optimal” ore amounts to calculate how many ores you get back. This means even older items will still give a fair return when you recycle them, making it easier to rebuild your gear without starting from zero.
Blueprint locking for less RNG
Forging in The Forge currently has a lot of RNG, which can feel frustrating when you try to craft a specific type of weapon or armor. To fix this, the update will add consumable blueprints that let you lock the type of equipment you get, so you can forge a specific item category instead of relying only on random results.
These blueprints will be used during forging and will be consumed when you use them, so players will need to think carefully about when to spend them. This change should make crafting feel more controlled and reward planning, because you will no longer waste as many ores chasing one item type again and again.
Better performance and low graphics mode
The team is also working on new low graphics settings and further optimization for weaker devices. With these changes, players on older phones, tablets, or PCs should be able to run The Forge more smoothly, with fewer frame drops and lag in busy mining areas.
Lower graphics options usually mean reduced visual effects, simpler lighting, and fewer particles, but in return you get a more stable experience while mining, fighting, and forging. This is especially helpful for players who want to join big events or crowded zones without their game freezing or crashing.
Future balancing and less grind
Developers have said they will work more closely with Forge Testers to adjust balance and make the game less grindy and more engaging over time. This likely includes tuning ore drop rates, crafting costs, enemy difficulty, and progression speed so that players feel rewarded for their time instead of stuck in long, boring farms.
Because they are taking feedback from active testers, players can expect multiple smaller balance changes after this update, not just one big patch. If you want to stay ahead, keep an eye on community channels and be ready to change your builds or farming routes when new balance tweaks go live.
What this update means for players
The recycle system will make mistakes less punishing, since you can turn old or bad items back into ores and try again. Blueprint forging will reduce RNG pain, especially for players who target specific builds and hate wasting rare resources on random results.
Low graphics support will open The Forge to more players on lower-end hardware while keeping the core gameplay the same. With ongoing balance work using feedback from Forge Testers, the game should slowly move toward a state where progression feels smoother, fairer, and more fun for both new and experienced players.









